game, users find themselves spending considerable time maintaining their role in the game to prevent virtual failures. Furthermore, this real/unreal connection creates a sense of responsibility for virtual good and creatures. A player does not want to see his or her crops, fish, etc. suffer from neglect, and so is driven by a sense of duty.
Socialgames on Facebook do create a form of distribute
Social Casual Games are browser based casual games that have socialnetwork integration or elements.
Social casual games evolved somewhat independantly from two sources: Casual games which added socialnetwork integration and socialnetworks which added casual game support. A social casual game may or may not have a multiplayer aspect to it.
Social Casual games are continuing to grow their
Smart phone make people surffing the internet anywhere and make easy to approach social media. In social media people upload a picture or restaurant which they ate. That makes other people, who look at that social media like blog or facebook, etc., hungry. So we can think about these social media not only the human networks but also food industry marketing or some of promotion ways. Now we should
Socialnetwork
One field of Web Science, It says structure of social relations which are created by inter-dependent relationship of node.
1.An online service, platform, or site that focuses on facilitating the building of socialnetworks orsocial relations among people
2.Sharing interests, activities, backgrounds, or real-life connections within their individual networks.
3.Cons
Hypothesis
SNG has several problem in present and would happen to change their business model.
- What is the problem in present SNG
- What is the directions of socialnetworkgame for future?
- What is the new business model of SNG in the future.
I-3. Research methodology
present
- Current Problem
Positive Case
Negative case
↓Analysis
future
- Opinion
- Suggestion